Multiplatform 2017 - Call for Papers
A one-day symposium on interdisciplinary research in games and gaming
21 June 2017
The Games Research Network announces the call for participation at its symposium, Multiplatform 2017, to be held on 21 June 2017 at The Salutation and hosted by Manchester Metropolitan University.
The Games Research Network brings together academics and researchers, industry professionals, games designers and players with the aim of supporting and promoting research into games and gaming from a range of angles and across a range of media. Multiplatform in terms of both media and method, this symposium sets out to explore the transmedial nature of games and games research.
In keeping with our multidisciplinary and multiplatform approach to game studies, the symposium will open with a plenary address from Dr Paul Booth (DePaul University, Chicago), author of Digital Fandom: New Media Studies (2010), Playing Fans: Negotiating Fandom and Media in the Digital Age (2015) and Game Play: Paratextuality in Contemporary Board Games (2015).
We welcome submissions approaching games and play from a wide range of theoretical and methodological approaches, and invite papers from academics, games designers, players, artists, and writers. Topics might include, but are not limited to:
- The digital and the analogue
- Games across platforms: transmedia, franchise, and remediation
- Games and identity politics
- Gaming and education
- Games and the visual arts
- Escape rooms and live action gaming
- The games industry
It is envisaged that the symposium proceedings will be published as a special journal issue.
Please submit 300-word abstracts to Sam Illingworth by 20 March 2017.
Papers should be 20 minutes in length.
A PDF version of this abstract can be downloaded from MULTIPLATFORM 2017 C4P.